//
//  XIEngine.h
//  XI Engine
//
//  Created by Balazs Faludi on 22.05.09.
//  Copyright 2009 Balazs Faludi. All rights reserved.
//

#ifndef XIEngine_h
#define XIEngine_h


/*#if TARGET_OS_IPHONE
#import <UIKit/UIKit.h>
#else
#import <AppKit/AppKit.h>
#endif*/

//#import "UIImage+XIExtensions.h"
//#import "NSString+XIExtensions.h"
//#import "NSImage+XIExtensions.h"

#import "XIBase.h"
#import "XIProtocols.h"
#import "XIEnvironment.h"
#import "XIConstants.h"
#import "XIUtilities.h"
#import "XIRuntime.h"

#import "XIImage.h"
#import "XITextureLoader.h"

#import "XIVector.h"
//#import "XIPolygon.h"
#import "XIPaint.h"
#import "XIColor.h"
#import "XIBrush.h"
#import "XIGeometry.h"
#import "XIFont.h"

#import "XIParticle.h"

#import "XIScene.h"
#import "XILayer.h"
#import "XIObject.h"
#import "XIShape.h"

//#import "XITexture.h"
#if TARGET_OS_IPHONE
	#import "chipmunk.h"
#endif

#if TARGET_OS_IPHONE
#if USE_OPENGLES_1
#import <OpenGLES/EAGL.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#endif
#if USE_OPENGLES_2
#import <OpenGLES/EAGL.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES2/glext.h>
#endif
#else
#import <OpenGL/OpenGL.h>
#endif

#if TARGET_OS_IPHONE
#import "XIGame.h"
#endif


#endif

